Digital Creativity Research Group
Welcome to the Digital Creativity Research Group Information Page.
Recent Publications
Use of Augmented Reality in the Preservation of Architectural Heritage: Case of the Aqueduct Kuru Kopru (Kayseri, Turkey)
ICONARP INTERNATIONAL JOURNAL OF ARCHITECTURE AND PLANNING, vol.9, no.1, pp.110-130, 2021 (ESCI)
Bir Çerçeve: İş Piyasası ve Akademi Arasındaki İhtiyaç ve Beklentilerin Tanımlanması
Uluslararası Güzel Sanatlar Eğitimi Araştırmaları Dergisi / International Journal of Research in Fine Arts Education, vol.3, no.1, pp.1-22, 2020 (Peer-Reviewed Journal)
SANAT TARİHİ DERSİNDE BİR ÖĞRENME MODELİ OLARAK SANAL GERÇEKLİK UYGULAMALARININ ETKİNLİĞİNİN DEĞERLENDİRİLMESİ
Uluslararası Eğitim Teknolojileri Konferansı, İstanbul, Turkey, 01 January 2010, vol.3, pp.1297-1031
ACCIDENT OR CRIME 3D CRIME SCENE RECONSTRUCTION
7th European Academy of Forensic Science Conference, Prag, Czech Republic, 6 - 11 September 2015
RENK ALGISI VE RENK UZAYLARI
in: Uygarlık Tarihinde Sanat ve Tasarım, Prof. Dr. Adnan Tepecik, Editor, Sistem Ofset, Ankara, pp.59-79, 2019
INNOVATIVE COURSES FOR ANIMATION EDUCATION
AKDENİZ ÜNİVERSİTESİ GÜZEL SANATLAR FAKÜLTESİ 4. ULUSLARARASI AKDENİZ SANAT SEMPOZYUMU, Antalya, Turkey, 2 - 03 May 2019, vol.0, no.0, pp.0-1
Augmented Reality in Character Modeling Education as Course Material
Synnyt/Origins: Finnish Studies in Art Education Journal , no.2, pp.1130-1154, 2019 (Peer-Reviewed Journal)
THE PRINCIPLES OF BOOK DESIGN FOR ELECTRONIC AND PRINTED BOOKS
E-Journal of New World Sciences Academy, NWSA Fine Arts, vol.12, no.2, pp.105-124, 2017 (Peer-Reviewed Journal)
Graphical documentation of antic relief surfaces
JOURNAL OF CULTURAL HERITAGE, vol.21, pp.894-898, 2016 (SCI-Expanded)